Lloyd Irving and his friend, Genis Sage accompany the chosen, Colette Brunel and her guardians, Raine Sage and Kratos Aurion on her journey of world regeneration. Titles are earned through story progression, side quests, or completion of miscellaneous criteria.
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The development of a character's attributes is determined by their equipped "Title". Combinations of EX Gem abilities can also grant additional abilities called "EX-Skills". The abilities determine if the characters will learn Strike or Technical techniques and spells. Each character can equip up to four EX Gems and set abilities to those gems. Tales of Symphonia 's skill system is built around the use of "EX Gems", which come in four ranks. The degree of the benefit is determined by which character is chosen to cook.
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Cooking recipes determine the benefits received such as health recovery. Players are also prompted to cook food after battles if they have the materials. It is used to purchase bonuses during New Game Plus. Īfter battle, a currency called Grade is awarded or subtracted based on specific criteria that are fulfilled in battle. When certain techniques are combined, a special attack results in additional damage. When this is full, a "Unison Attack" can be triggered, allowing the party to use techniques simultaneously on a single enemy. Damage dealt to the opponent fills a "Unison Gauge". Four characters from the party are chosen to battle those not controlled by a player are guided by artificial intelligence with instructions set by the player beforehand. Battle systemĭuring battle sequences, the game uses the Multi-Line Linear Motion Battle System. Some of these choices have minor ramifications for the game's storyline. The player will be able to make certain decisions that imperceptibly affect how the other characters think of Lloyd. Overworld map skits affect Lloyd's relationships with other party members. Skits concern anything from character development to side details.
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They involve animated character portraits, subtitles, and, in the Japanese version, full voice acting. On the overworld and field maps, various skits between the characters can be viewed. The battle screen is a 3D representation of an area, in which the player commands the characters in battles against CPU-controlled enemies. On field maps, characters are directed across realistically scaled environments. As with preceding games in the series, the world map can be traversed by foot, on the party's quadrupedal pet Noishe, and on flying vehicles known as Rheairds. The overworld map is a 3D model, featuring a scaled-down version of the game's fictional world which the player travels through to reach the game's locations. Like previous installments in the Tales series, Tales of Symphonia consists primarily of three major areas: an overworld field map, town and dungeon maps, and a battle screen. A Steam version was released on February 2, 2016. Tales of Symphonia and its sequel were collected as a PlayStation 3 high definition release in Tales of Symphonia Chronicles in 2013. A sequel entitled Tales of Symphonia: Dawn of the New World was released for the Wii in 2008. The game has been adapted into seven manga collections, two novel series, seven drama CDs, and an OVA anime series.
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In the United States, over 100 thousand copies were sold during the first two weeks and has sold over a million copies worldwide. It received a Japan Game Awards in 2003 and had received re-releases under the Player's Choice and PlayStation 2 the Best labels. The game's reception was generally positive. The game's central theme is an "RPG that resonates with you" ( 君と響きあうRPG, Kimi to Hibikiau RPG). As their journey progresses, they learn that saving Sylvarant endangers Tethe'alla, a world parallel to their own. Lloyd accompanies his childhood friend, Colette Brunel, who is destined to go on a journey to save their world. The game takes place in a fictional world called Sylvarant and follows Lloyd Irving.
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In Japan, the game was ported for the PlayStation 2 with additional content and was released on September 22, 2004. The game was localized and released in North America on July 13, 2004, and in Europe on November 19, 2004. It was published by Namco and is the fifth core product of the Tales series. Tales of Symphonia ( Japanese: テイルズ オブ シンフォニア, Hepburn: Teiruzu Obu Shinfonia) is an action role-playing game released for the Nintendo GameCube on August 29, 2003, in Japan.